Professional Course

Introduction to Psychological Aspects of Game Design

edX, Online
Length
5 weeks
Price
139 USD
Next course start
Start anytime See details
Delivery
Self-paced Online
Length
5 weeks
Price
139 USD
Next course start
Start anytime See details
Delivery
Self-paced Online
Visit this course's homepage on the provider's site to learn more or book!

Course description

Introduction to Psychological Aspects of Game Design

Are you ready to take the first step from gamer to game designer? Then this course is for you!

This course is an introduction to the basic concepts of game development and design theory, and explores how these concepts

Upcoming start dates

1 start date available

Start anytime

  • Self-paced Online
  • Online
  • English

Who should attend?

Prerequisites

None

Training content

Introduction to games

  • Fundamentals of design
  • Game design fundamentals
  • Basic game structure and terminology

Game design frameworks

  • Theoretical design framework
  • Target audiences and game psychology
  • Closer look: Pac-Man

Behavioral game psychology and play styles

  • Introductory behavioural psychology
  • Human impulses
  • Player models and play styles
  • Closer look: Space Invaders

Psychology of game mechanics and dynamics

  • Goals and conditions
  • Rewards and punishments
  • Challenges
  • Closer look: Solitaire

Course delivery details

This course is offered through LaSalle College, a partner institute of EdX.

4-8 hours per week

Costs

  • Verified Track -$139
  • Audit Track - Free

Certification / Credits

What you'll learn

  • The fundamental elements of game design, and how game mechanics, core game loops and gameplay dynamics work together.
  • How to use theoretical design frameworks, target audience information, and game psychology to aid the game design process and help to create engagement and flow.
  • How behavioural psychology, human impulses, and player models and play styles are applied to game design and used to engage players.
  • How game designers take advantage of extrinsic and intrinsic motivation to design enjoyable games by using a variety of game mechanics and challenge dynamics.

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